This adventure is for level 3 characters only and can be played again with the same character.
Start with the entrance card with the peaceful crossroads map card attached.
Make a facedown map deck by drawing 20 random map cards and shuffle in the objective room card.
Guard Dog: Use the "Wolf" monster but
increase the evade score to 5.
Threat points: Keep a count of threat points.
These can increase from the initial 2 points up to 6 points.
The encounter table works differently in this adventure. Each roll either adds Threat Points or exchanges those Threat Points for monsters. It is up to the player to decide from the table which combination of monsters to fight.
0-3
No encounter, but add one threat point.
4+
Encounter. Use the current threat points to pick monsters
Threat Table. On an encounter use ALL the current threat points to make a encounter.
Afterwards, the current Threat points are reduced to 2.
1 Threat Point
Level 1 Bandit
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Guard Dog
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2 Threat Points
Level 2 Bandit
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Wounded Mungis
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3 Threat Points
Level 3 Bandit
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Unwounded Mungis
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Wounded Ulfheddin
4 Threat Points
Unwounded Ulfheddin
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When the objective map card is played, fight a level 4 and level 2 bandit.
Immediately upon defeating the level 4 bandit, add a "Hostage" companion into play.
Escape the dungeon to complete this adventure.