This stair-way leads only to a large ritual chamber and crude prison cells. An altar seems to pull the very life from you while a horde of folna lurch from the shadows. You recognise their faces - the named townsfolk who came here before you.
Upon playing the Stairs card place 3 cursed forgotten and 1 pillar of death as monsters in this fight, ignoring the usual "peaceful" icon on the stairs card.
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The sacrificial chamber holds a single living prisoner, taken by force from the town.
There is a reward for his safe return.
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If you defeat all the monsters in this room, the stairs do not lead further, but instead add a "Hostage" companion. Replace any bandits encountered due to the prisoners special rule with Cursed Forgotten.
If you escape the dungeon with the prisoner, gain 4 coins.
Click here to return to the Adventure.